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Blender Architecture Masterclass

Blender Architecture Masterclass

Blender Architecture Masterclass
Published 3/2024
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English

| Size: 8.64 GB[/center]
| Duration: 5h 42m
Learn how to use Blender for architectural design, fast, and efficiently

What you'll learn

Learn how to use Blender for Architectural Design

Learn how to model architecture projects

Learn how to model procedurally

Learn how to use Geometry Nodes

Learn how to render with Eevee and Cycles

Learn how to post-process renderings

Requirements

Useful for complete beginners

Useful for users familiar with Blender who wish to improve architecture skills

Description

This masterclass is your comprehensive guide to integrating Blender into your architectural workflows with efficiency and effectiveness. From generating detailed architectural massings to producing compelling visualizations, Blender facilitates a design process that is both expansive and refined. This course empowers you to unlock your creative potential with the assistance of Blender.What's Covered in the CourseThis masterclass spans the entirety of Blender's application in the architectural design process, ensuring you're equipped to handle any project:Initial Setup and Essential Settings: Start your Blender journey on the right foot with an understanding of essential settings that streamline your design workflow.Modeling Techniques: Learn to create detailed architectural elements and structures with precision and flair.Procedural and Parametric Modeling: Harness the power of procedural modeling and parametric setups for dynamic and adaptable designs.Exploring Geometry Nodes: Learn how to use Geometry Nodes for instancing and for parametric wall creationsMaterials and Textures: Add depth to your designs through understanding materials and texturesOptimizing Rendering Settings: Learn rendering settings and camera angles that highlight the best of your designs. Post-Processing: Enhance the visual appeal of your projects with post-processing techniques that add the finishing touchesBy the end of this course, you'll have a robust foundation in using Blender to transform your ideas into beautifully presentable design projects. Whether you're enhancing your professional skills or embarking on a new design journey, this course has everything you need to succeed.Your Invitation to InnovateJoin us on a learning adventure where technology enhances creativity. The Blender Architecture Masterclass is more than a course; it's a step towards mastering Blender for architectural design

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Getting Started and project setup

Lecture 2 Getting Started

Lecture 3 UI Overview

Lecture 4 3D Viewport

Lecture 5 Outliner and Adjustments

Lecture 6 Properties

Lecture 7 Preferences

Lecture 8 Addons

Lecture 9 Further Resources to know

Lecture 10 Mesh Editing

Section 3: Modeling the context and adding materials

Lecture 11 Add plane and road

Lecture 12 Add curb and pavement

Lecture 13 UV editing with UVW and adding grass

Lecture 14 Add noise based texture variation

Lecture 15 Noise texture group and applying the material

Section 4: Modeling the project

Lecture 16 Massing

Lecture 17 Podium roof

Lecture 18 Curtain wall

Lecture 19 Tower

Lecture 20 Edge split and vertex groups

Lecture 21 Columns

Lecture 22 Ceiling

Lecture 23 Tower ends

Section 5: Modeling Refinements

Lecture 24 Ceiling lights

Lecture 25 Add ground walls

Lecture 26 Add art with Sketchfab and curtain wall glass

Lecture 27 Add curtain wall doors

Lecture 28 Reception desks

Section 6: Rendering Basics

Lecture 29 Materials

Lecture 30 Camera

Section 7: Rendering with Eevee real-time engine

Lecture 31 Eevee settings 1 - set up, adjust context, and materials

Lecture 32 Eevee settings 2 - continue to refine material and render properties

Lecture 33 Eevee settings 3 - refine materials and backdrop

Lecture 34 Set up an Eevee fly-through animation

Section 8: Rendering with Cycles Raytracing Engine

Lecture 35 Cycles settings and backdrops

Lecture 36 Cycles adjustments

Lecture 37 Backdrop adjustments

Section 9: Geometry Nodes

Lecture 38 Geometry Nodes intro

Lecture 39 Instancing basics

Lecture 40 Instancing Plants

Lecture 41 Instance Based parameters

Lecture 42 Brick wall attractor overviews and setup array modifiers

Lecture 43 Attractor

Lecture 44 Second attractor and geometry nodes groups

Lecture 45 Low brick walls

Lecture 46 Angled wall

Section 10: Further rendering refinements

Lecture 47 Further refinements

Lecture 48 Glass refinements and final render

Section 11: Rendering and post-processing with Blender

Lecture 49 Post-processing in Blender

Lecture 50 Why post-process in Blender?

Lecture 51 Render settings summary

Section 12: Post-processing with Affinity Photo

Lecture 52 Post-processing in Affinity Photo

Lecture 53 Further adjustments

Section 13: Post-processing with Darktable

Lecture 54 Post-processing in Darktable

Lecture 55 Images comparison

Section 14: Blender Alternative Rendering setup and outputs

Lecture 56 Cycles updates and Geometry Nodes trees

Lecture 57 New HDR, podium glass, and other adjustments

Lecture 58 Twisting the tower and other tweaks

Lecture 59 Simple deform vs Lattice and Drivers

Lecture 60 Tower glass material adjustments

Lecture 61 Sky light and further podium glass adjustments

Lecture 62 Post-processing in Affinity Photo

Section 15: Conclusion

Lecture 63 Conclusion

Architects and designers,Architecture and design students,Artists wishing to learn how to use Blender for Architectural Design






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