User Experience Design - Learn Ui Ux App Design With Figma
User Experience Design - Learn Ui Ux App Design With Figma
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English
| Size: 4.25 GB[/center]
| Duration: 6h 46m
Design User-Centered Mobile Apps and Solve Real Problems : User Interface, User Experience design, UX Design with Figma
What you'll learn
Become a Successful UI/UX designer.
Visual design fundamentals: Master color psychology, the 60-30-10 rule, select font that enhances readability and brand identity, and iconography.
Organization: Keep everything neat, finding what you need in a flash.
UX principles and laws: Build user-centered apps that anticipate needs and solve real problems.
Learn to design wireframes and low fidelity prototypes
Learn to build high-fidelity mockup and prototype by following best practices.
How to use Figma for Essential UX Design & UI Design
Requirements
A computer/laptop with access to the Internet.
A Figma account. A free plan is available on the Figma website.
No previous UX Design/UI Design experience is needed.
No previous Figma skills are needed.
Description
Ready to launch your UI UX app design journey or take your skills to the next level? This class is your rocket fuel!We're ditching dry theory and jumping right into pixel-perfect reality. Turn your vision into a stunning mobile app, one pixel at a time.Here's what you'll master:The importance of wireframes and prototypes in the early stages of the design process.How to use the Figma design tool.How to design low-fidelity wireframes.How to design high-fidelity mockups.How to create interactive prototypes.Visual design fundamentals: Master color psychology, the 60-30-10 rule, select font that enhances readability and brand identity, and iconography.Organization: Keep everything neat, finding what you need in a flash.UX principles and laws: Build user-centered apps that anticipate needs and solve real problems.UI design: build high-fidelity mockup and prototype by following best practices.Who's this class for? Anyone who wants to learn the A-Z of creating wireframes and low-fidelity prototypes. then turn them to high-fidelity mockups and interactive prototypes! No prior experience is needed, just a passion for creating amazing apps.Your co-pilot on this journey? Me! We'll craft a delicious food-ordering app together, mastering UX/UI principles along the way. By the end, you'll be ready to conquer any app you dream of.Benefits? Buckle up!Master visual design and UX principles: From colors and fonts to user journeys, you'll build a rock-solid foundation.Craft stunning high-fidelity mockups and prototypes: Say hello to your future portfolio!Become a user-centered design champion: Build apps that truly solve problems and make life easier.What are the requirements for taking this class?A computer/laptop with access to the Internet.A Figma account.Ready to launch your UI/UX design journey? Let's get started!
Overview
Section 1: Introduction
Lecture 1 Welcome to UX UI App Design Course
Lecture 2 Introduction to wireframes
Lecture 3 Introduction to prototype and different between wireframe and prototype
Section 2: Wireframe Basics
Lecture 4 Figma Introduction
Lecture 5 Design first wireframe for Gmail app
Lecture 6 Design second wireframe for YouTube Studio app
Lecture 7 Design third wireframe for Instagram
Lecture 8 Design fourth wireframe for Linkedin
Section 3: Design Wireframes for Food Delivery App
Lecture 9 Intro to design wireframe for food delivery app
Lecture 10 Design home page wireframe for food delivery app
Lecture 11 Design search page wireframe for food delivery app
Lecture 12 Design single food page for food delivery app
Lecture 13 Build cart page for food delivery app
Lecture 14 Build order confirm popup for food delivery app
Lecture 15 Design add to cart popup for food delivery app
Lecture 16 Do final touch up to wireframe before convert to prototype
Section 4: Create prototype of food delivery app
Lecture 17 Create prototype of food delivery app - Part 01
Lecture 18 Create prototype of food delivery app - Part 02
Lecture 19 Test food delivery app prototype
Section 5: First Assignment
Lecture 20 Assignment details
Section 6: UX Visual Design - Select Colors
Lecture 21 Introduction to UX Visual Design
Lecture 22 Selecting Colors Using Color Psychology
Lecture 23 Selecting a Primary Color
Lecture 24 The 60-30-10 Rule
Lecture 25 Creating the Color Palette
Lecture 26 Color Accessibility Check
Lecture 27 Bonus Lecture - Easy Ways to Select Colors
Section 7: UX Visual Design - Typography
Lecture 28 Fundamentals of Typography
Lecture 29 Message and Emotion in Typography
Lecture 30 How to Use the Google Fonts Website
Lecture 31 Selecting Fonts for a New Food Delivery App
Section 8: UX Visual Design - Iconography
Lecture 32 Iconography
Section 9: UX Design Basics
Lecture 33 Design System
Lecture 34 UX Principles and Laws
Lecture 35 Information Architecture (IA)
Section 10: UI Design with Figma
Lecture 36 Creating a Figma Account
Lecture 37 Grid Layout
Lecture 38 Auto Layout Basics
Section 11: Brand Logo
Lecture 39 Designing a Brand Logo
Section 12: Hi-Fi Mockups with Figma
Lecture 40 Sticker Sheet
Lecture 41 Hi-Fi Mockups Introduction
Lecture 42 Designing the Header
Lecture 43 Improving the Header
Lecture 44 All About Components
Section 13: Hi-Fi Mockups Design - Homepage
Lecture 45 Designing the Search Box
Lecture 46 Designing the Category Section
Lecture 47 Adding Content to Categories
Lecture 48 Designing Popular Foods Section
Lecture 49 Making Changes to Food Item Component
Lecture 50 Adding Content for Food Items
Lecture 51 Designing Recommended Foods Section
Section 14: Hi-Fi Mockups Design - Search Page
Lecture 52 Designing Search Page
Lecture 53 Designing Search Results Section
Lecture 54 Pro Tip to Improve UI Design Skills
Section 15: Hi-Fi Mockups Design - Single Food Page
Lecture 55 Designing Single Food Page
Lecture 56 Designing Dollar Amount Preview and Star Rating
Lecture 57 Creating Count Controller and Adding to Cart Button
Lecture 58 Adding Description Section
Lecture 59 Creating Reviews Section
Section 16: Hi-Fi Mockups Design - Cart Page
Lecture 60 Designing Cart Page
Lecture 61 Changing My Cart Design
Lecture 62 Designing Cart Items Summary Section
Lecture 63 Adding Content to the My Cart Section
Lecture 64 Designing Cart Page - Part 05
Lecture 65 Designing Cart Page - Part 06
Section 17: Fixing UI/UX Issues and design footer menu
Lecture 66 Fixing UI/UX Issues in the Design
Lecture 67 Designing Footer Menu
Section 18: HI-FI Prototype
Lecture 68 Prototype Introduction
Lecture 69 How to Use the Prototype Tab to Make Design Interactive
Lecture 70 Prototyping - Part 2
Lecture 71 Making Carousel Scroll
Lecture 72 Adding Footer Menu to Frames
Lecture 73 Adding Connection to Popup
Lecture 74 Adding Horizontal Scrolling to Review Section
Lecture 75 Making the Search Box Interactive
Lecture 76 Using Variables to Remove Cart Items
Section 19: Second Assignment
Lecture 77 Assignment and Thank you!
Anyone who like to become a UI/UX designer,Anyone who wants to start using Figma in their career & get paid for their user experience design skills.,Anyone who wants to learn the basics of wireframes and low-fidelity prototypes,Anyone who wants to learn the A-Z of building high-fidelity mockups and interactive prototypes!
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