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Dark Alley, Full Blender Cinematic Workflow + 300 Assets


Dark Alley, Full Blender Cinematic Workflow + 300 Assets
Dark Alley, Full Blender Cinematic Workflow + 300 Assets
Published 6/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.63 GB | Duration: 4h 9m


In this 4-hour-long tutorial, we will create cinematic art from the introduction completely in a blender

What you'll learn

I will introduce you to the free 3d program Blender

I will introduce you to modeling, texturing, lighting, rendering and more

We will create a art from the introduction from start to finish

I'll show you how to create a dark, cinematic, mist atmosphere in Blender

Requirements

Free software Blender. No previous experience is necessary.

Description

In this 4-hour-long tutorial, we will create cinematic art from the introduction completely in a blender from start to finish. This is the workflow that I have learned in the last 6 years of using Blender.What does this course contain?The course contains a 4-hour long step-by-step tutorial and several asset packages that you can see below.Considering that a good part of the scene falls on buildings, and for the buildings I use my Editing Buildings Asset Pack, I decided to divide the tutorial into two parts:In the first 7 lessons lasting about 1 hour and 20 minutes, I talk about how I created the Building asset package. Although I will share the asset pack with you, I think the tutorial has much more value if you learn the process of creating assets, rather than just inserting them into the scene.From lesson 8, the creation of the Dark Alley scene begins. In the following 16 lessons lasting about 3 hours, we create this scene step-by-step. The post-processing part was done in After Effects but also in Blender Compositor.I recorded the After Effects part because it's part of my normal workflow, after that I transferred everything to the Blender compositor for users who only use Blender so that only Blender is enough to follow the tutorial.In addition to the Building asset package, I will share with you the neon sign asset package as well as the smaller garbage and ground package and the final blender file where everything is together.ASSETS INCLUDEDEditing Buildings Asset PackA buildings asset pack is an asset pack that contains in one place everything you will ever need when it comes to building buildings, city blocks, or an entire city.The pack contains 50 high-detailed buildings, but the 50 buildings are only a small part of this pack. With 162 modular assets, you can build any type of building in minutes.Neon Signs Asset PackPackage of 70 neon signs ready for Asset browser and quick use.Ground photo scans8 ground photo scans, always useful for adding pebbles to the ground or imperfections.Trash-garbage photo scansA few pieces of photo-scanned trash that creates a lot of detail on the groundThe entire process of creating a scene is recorded step-by-step, so the tutorial is easy to follow even for beginners.The tutorial is separated into 24 parts with an average duration of 10 minutes to make it easier to follow.

Overview

Section 1: Introduction

Lecture 1 Preparing the textures

Lecture 2 Asset modeling

Lecture 3 Fixing UV

Lecture 4 Materials improvement

Lecture 5 UV and materials

Lecture 6 Continuation of modeling

Lecture 7 Asset two, fast modeling

Lecture 8 Dark alley scene - Introduction

Lecture 9 Buildings asset package import

Lecture 10 Scene blocking

Lecture 11 Ground, cables and details

Lecture 12 Neon signs and decoration

Lecture 13 Asphalt

Lecture 14 Puddles, pebbles, garbage

Lecture 15 Import assets from Sketcfub

Lecture 16 Lighting, passes and rendering

Lecture 17 Post-processing introduction

Lecture 18 Smoke in post-processing

Lecture 19 Shadow and ground

Lecture 20 Emission and glow

Lecture 21 Details in the sky

Lecture 22 Boke effect

Lecture 23 Post in Blender Compositor 1

Lecture 24 Post in Blender Compositor 2

For blender beginners as well as more advanced users.







Poproshajka




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