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Complete Action Game Development In Unity For Beginners 2024


Complete Action Game Development In Unity For Beginners 2024
Complete Action Game Development In Unity For Beginners 2024
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.60 GB | Duration: 7h 53m


Learn C# with Unity and create your own 2D Action Game for Absolute Beginners

What you'll learn

Unity Fundamentals: Learn Unity basics and navigation

Sword Mechanics: Implement player movement, sword attacks, and combat systems.

2D Environment Design: Create immersive 2D environments using Unity's Tilemap system.

Polished Gameplay: Enhance gameplay with visual effects and audio cues.

Enemy AI Integration: Incorporate AI behaviors for engaging enemy encounters.

Audio Atmosphere Design: Craft immersive audio experiences for heightened gameplay immersion.

Requirements

Mac or PC capable of running Unity 3D

Unity 2021 or Higher

Description

Embark on an exhilarating journey into the world of game development with our comprehensive course on creating 2D action sword games in Unity. Whether you're an aspiring game developer, a seasoned programmer, or simply a gaming enthusiast eager to bring your ideas to life, this course is designed to equip you with the skills and knowledge needed to develop captivating sword-based gameplay experiences.Throughout this immersive learning experience, you'll delve deep into Unity, the industry-standard game development platform, mastering its essential features and tools. From setting up your project to navigating the Unity interface, you'll build a solid foundation in game development that will serve you well throughout your career.But the heart of this course lies in the creation of dynamic sword mechanics. Guided by expert instructor, you'll learn to implement a wide range of swordplay mechanics, including player character movement, attacks and damage calculation. With hands-on projects and practical exercises, you'll gain invaluable experience in developing fluid and responsive combat systems that will keep players engaged and immersed in your game.In addition to mastering sword mechanics, you'll explore the art of level design, crafting immersive 2D environments using Unity's powerful Tilemap system. From designing terrain and obstacles to integrating background elements, you'll learn to create visually stunning worlds that enhance the overall gaming experience.But we don't stop there. This course goes beyond gameplay mechanics, teaching you how to polish your game with captivating visual effects and immersive audio. You'll discover how to add particle systems, animations, dynamic lighting, and sound effects to breathe life into your game world, creating an unforgettable gaming experience for your players.Whether you're dreaming of creating your own indie masterpiece or pursuing a career in the gaming industry, our course on 2D action sword game development in Unity provides the perfect launching pad for your journey. Enroll now and unlock the secrets to creating thrilling sword-based adventures that will leave players craving for more.This course is suitable for beginners and intermediate game developers alike. No prior experience with Unity or game development is required; however, familiarity with programming concepts is beneficial. Get ready to unleash your creativity and embark on an epic quest to become a master game developer!By the end of this course, you will:Master the fundamentals of Unity game development, including project setup and navigation.Implement intricate swordplay mechanics, such as player movement, attacks, combos, and blocking.Design immersive 2D environments using Unity's Tilemap system, including terrain, obstacles, and background elements.Enhance gameplay immersion with visual effects, animations, dynamic lighting, and sound effects.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Player

Lecture 2 Adding the Player

Lecture 3 Basic Programming

Lecture 4 Player Movement

Lecture 5 Jumping

Lecture 6 Fix Jumping

Lecture 7 Changing Directions

Lecture 8 Adding Animations

Lecture 9 Setting up Animator

Lecture 10 Animations code

Lecture 11 Attack Animation

Lecture 12 Detecting enemies

Lecture 13 Fixing bugs

Section 3: Camera

Lecture 14 Camera

Section 4: Enviroment

Lecture 15 Tile Pallete

Lecture 16 Creating Enviroment

Lecture 17 Decorations

Section 5: Health

Lecture 18 Setting up Health

Lecture 19 Health Mechanics

Lecture 20 HealthUI

Lecture 21 Health System

Lecture 22 Immortality

Lecture 23 Visual Effects

Section 6: Respawning

Lecture 24 Respawn

Lecture 25 CheckPoint

Section 7: Scoring

Lecture 26 Scoring system

Lecture 27 Scoring UI

Section 8: Enemies

Lecture 28 Setting up enemy

Lecture 29 Patrolling

Lecture 30 Damaging Player

Lecture 31 Enemy Health

Lecture 32 Death Animation

Lecture 33 Setting up Boss

Lecture 34 Boss AI

Lecture 35 Fixing Movement

Lecture 36 Boss health

Lecture 37 Destroy Boss enemies

Lecture 38 Damaging player with Boss enemies

Lecture 39 Challenge

Lecture 40 Solution

Section 9: Menu

Lecture 41 Main Menu

Lecture 42 Pause

Lecture 43 Fixing bugs

Section 10: Levels

Lecture 44 Adding more levels

Lecture 45 Level Transition

Section 11: Audio

Lecture 46 Adding sounds

Lecture 47 Background Music

Section 12: More Level Mechanics

Lecture 48 Dash

Lecture 49 One way Platform

Lecture 50 Falling Platform

Lecture 51 Fixing Attack

Section 13: Environment Details

Lecture 52 Lights

Lecture 53 More environment details

Lecture 54 Particle System

Lecture 55 Building Game

Individuals new to game development looking to learn Unity and create their first 2D action game.,Developers with some experience in Unity seeking to expand their skills in creating action-packed gameplay mechanics.,Those interested in understanding the intricacies of designing and developing 2D action games, from mechanics to level design.,Anyone passionate about game development as a hobby or potential career path, eager to delve into the specifics of creating sword-based action games in Unity.







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