Complete VFX Niagara in Unreal Engine 5
9.88 GB | 00:17:12 | mp4 | 1920X1080 | 16:9
Genre:eLearning |
Language:
English
Files Included :
001 Introduction (43.17 MB)
002 Overview (186.88 MB)
004 Creating your first niagara system (39.15 MB)
005 Initialize Particles (38.56 MB)
006 Dynamic input curve (35.93 MB)
007 Burst particles (46.92 MB)
008 Start creating the Missile effect (23.38 MB)
009 Creating the Trail (33.2 MB)
010 Adding capsule explosion (21.54 MB)
014 Shape location (25.67 MB)
015 Kill particles in volume (6.57 MB)
016 Adding velocity to spawned particles (18.1 MB)
017 Forces in particle spawn and particle update (16.29 MB)
002 Creating the emitter for fire (36.11 MB)
003 Creating the material (26.29 MB)
002 Creating simple smoke (64.02 MB)
003 Creating smoke from a sequence (39.68 MB)
002 Creating the fire burst (29.13 MB)
003 Creating the Fire material (33.79 MB)
004 Creating the smoke burst (29.28 MB)
005 Adding the trails (125.67 MB)
002 Portal intro and breakdown (8.11 MB)
003 Creating the spiral texture (36.14 MB)
004 Setup the spiral emitter (58.26 MB)
005 Creating the ring texture (39.09 MB)
006 Creating the radial smoke (40 MB)
007 Creating the particles (42.37 MB)
001 Emitting meshes (51.27 MB)
002 Multiple meshes and Velocity alignment (20.63 MB)
003 Intro to mesh trails (3.11 MB)
004 Modeling the trail meshes in Maya (47.03 MB)
005 Creating the Capsule material (101.7 MB)
006 Creating trail material and particles (57.15 MB)
007 Controlling the texture speed (40.8 MB)
008 Twisted mesh (189.5 MB)
001 Adjust the exposure of the scene (23.63 MB)
002 Creating fresnel effect for the sphere (60.7 MB)
003 Creating the sphere emitter and assign material (22.41 MB)
004 Creating the projected lightning on the sphere (270.37 MB)
005 Creating Emitter for projected lightning (38.14 MB)
006 Creating the inside lightning (115.91 MB)
007 Creating the outside lightning (79.33 MB)
008 Creating the outside lightning Large (48.51 MB)
009 Adding particles (86.64 MB)
001 Understanding the dynamic parameter (22.78 MB)
002 Creating the material (96.03 MB)
003 Adding variation using dynamic parameter (22.84 MB)
004 Particle position (19.15 MB)
005 Particle direction and radius (30.26 MB)
002 Creating the first layer (117.18 MB)
003 Creating the second layer (135.89 MB)
004 Creating the ground smoke material (17.46 MB)
005 Creating the particle smoke (77.88 MB)
001 Creating the electrons and ribbons (30.6 MB)
002 Creating the Nucleus (53.1 MB)
001 Ring effect (31.39 MB)
002 Polar coordinate and two side texture (21.06 MB)
003 Lerp (12.57 MB)
002 Water Stylized A (57.15 MB)
003 Creating water shader (256.4 MB)
004 Creating Ripple Shader (91.06 MB)
005 Creating splash particles (93.42 MB)
002 Creating the meshes (35.84 MB)
003 Creating the fire material (44.19 MB)
004 Creating the ground smoke material (38.12 MB)
005 05 animating the head of the explosion (48.77 MB)
006 06 Adding Glow on the head of the explosion (24.06 MB)
007 07 Animating the Body (12.28 MB)
008 08 Animating the smoke (38.33 MB)
009 09 Creating the shockwave material (14.4 MB)
010 10 Creating the shockwave effect (56.68 MB)
001 Your first scratch pad (46.45 MB)
002 Creating custom input (34.64 MB)
003 Custom output (28.47 MB)
004 Sine and cosine (27.97 MB)
002 Intro to slash effect (4.09 MB)
003 Creating the slash texture (37.47 MB)
004 Creating the slash material (35.85 MB)
005 Creating the first slash emitter (43.1 MB)
006 Importing the character animation (46.82 MB)
007 Attaching the slash to the character (74.26 MB)
008 Creating flying slashes (109.24 MB)
001 Intro to fire slash (3.6 MB)
002 Creating the ribbon emitter (204.05 MB)
003 Creating slash texture (22.43 MB)
004 Ribbon material (60.49 MB)
005 Inherited particles (187.6 MB)
006 Power Up particles (46.51 MB)
007 Power Up flare (127.15 MB)
008 Power UP distortion emitter (78.27 MB)
009 Power UP distortion emitter ground (21.14 MB)
010 Blending the animations in sequencer (84.57 MB)
011 Adding glow effect and final touches (216.25 MB)
001 Intro to Ice attack (5.58 MB)
003 Creating the meshes (90.32 MB)
004 Creating the material (257.95 MB)
005 Creating ice attack emitter (157.85 MB)
006 Erode the mesh (40.04 MB)
007 Adding glow (14.51 MB)
008 Ice fragments (248.16 MB)
009 Ember (47.84 MB)
010 Ground ice material (108.32 MB)
011 Ground Ice emitter (147.62 MB)
012 Dissolve particles (131.85 MB)
013 Dissolve ice fragments (136.88 MB)
014 Creating the smoke (241.3 MB)
015 Attach the effect to animation sequence (30.06 MB)
016 Camera shake (20.59 MB)
017 Optimize the effect (74.33 MB)
001 Radial emitter (73.32 MB)
002 Radial fragments (172.7 MB)
003 Fade fragments (15.09 MB)
004 Ember (114.09 MB)
005 Ground ice (144.08 MB)
006 Radial ground ice (75.61 MB)
001 Summon Intro (12.06 MB)
003 Import the animation to niagara (30.98 MB)
004 Creating summon material (90.51 MB)
005 Fire material (78.88 MB)
006 Convert the skeletal mesh to Alembic (56.07 MB)
007 Fire spark (72.23 MB)
008 Parallax occlusion mapping (73.55 MB)
009 Ground trace (189.07 MB)
010 Importing the cast animation (39.2 MB)
011 Ring Fire (58.78 MB)
001 Creating the texture in Krita (12.04 MB)
002 Setup the emitter for the muzzle flash (68.04 MB)
003 Creating the back muzzle (25.29 MB)
004 Creating the sparks (52.24 MB)
005 Muzzle smoke (80.81 MB)
001 Intro to Niagara Fluids (59.57 MB)
002 Particle source and Resolution (40.21 MB)
003 Creating fluid emitter from scratch (32.88 MB)
004 Flame Thrower (110.88 MB)
005 Improving the simulation and fixing the gaps (68.38 MB)
006 Creating your first explosion (52 MB)
007 Intro to ground explosion (6.84 MB)
008 Ground explosion main (47.07 MB)
009 Creating the shockwave (30.76 MB)
010 Sparks (96.59 MB)
011 Caching the fluids (19.24 MB)
001 Intro to Disintegration (9.61 MB)
002 Importing the character and creating the erosion (132.06 MB)
003 Setup the particles and the blueprint (287.01 MB)
001 Waveform (37.78 MB)
002 Sprite facing (18.77 MB)
001 User interface (13.43 MB)
002 Shape nodes (24.38 MB)
003 Flare (63.68 MB)
004 Warp (38.9 MB)
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