Learn Cinema 4D From Scratch : From Beginner To Advanced
Learn Cinema 4D From Scratch : From Beginner To Advanced
Published 7/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.53 GB | Duration: 7h 28m
Learn Cinema 4d in a simple way and level up your motion graphics game one level up.
What you'll learn
We will learn how to use cinema 4d from scratch.
We will learn how to create 3d motion graphics.
We will learn how to create modeling and animation in cinema 4d.
We will learn how to create 3d logo animation in cinema 4d.
Requirements
No Prior knowledge of 3d software required.
Description
Welcome to "Learn Cinema 4D From Scratch: From Beginner to Advanced," your comprehensive guide to mastering the powerful 3D modeling and animation software, Cinema 4D. Whether you're a complete beginner or have some experience with 3D design, this course will take you on a transformative journey, equipping you with the skills and knowledge to create stunning visual effects and captivating animations.In this course, we'll start with the basics, ensuring a solid foundation in Cinema 4D. You'll become familiar with the interface, navigation, and essential tools, gaining confidence as you learn to navigate the software effortlessly. Through hands-on exercises and practical examples, you'll gradually build your expertise, enabling you to create intricate 3D models and breathe life into them with realistic animations.As you progress, you'll explore a wide range of topics, including modeling, texturing, Animation, lighting, and rendering. You'll dive into the intricacies of creating complex shapes, manipulating polygons, and employing advanced techniques to achieve precise details in your models. We'll also cover material creation and texture mapping, allowing you to add depth and realism to your designs.At the End of this course you are going to create 1 Robot Animation ,Text Animation, Looping Animation and Logo Animation By yourself. So get ready to dive in to this 3d world of cinema 4d.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: 01 Introduction To The User Interface
Lecture 2 01 Introduction to the user interface
Lecture 3 02 Navigation and views
Section 3: 02 Parametric Objects
Lecture 4 01 Object And Attribute Manager
Lecture 5 02 Object properties
Lecture 6 03 Movement of an objects
Lecture 7 04 Parenting objects
Lecture 8 05 Null Objects
Lecture 9 06 Dining table
Section 4: 03 Editable Objects
Lecture 10 01 Editable Object
Lecture 11 02 Enable Axis
Lecture 12 03 Phong Tag
Lecture 13 04 Selection Tools
Lecture 14 05 Line Cut
Lecture 15 06 Plane Cut and Loop Cut
Lecture 16 07 Extrude And Inner Extrude
Lecture 17 08 Bevel
Section 5: 04 Splines
Lecture 18 01 Editable Splines
Lecture 19 02 Parametric Splines
Lecture 20 03 How To Import Slies
Lecture 21 04 Subdivision Surface
Lecture 22 05 Lathe
Lecture 23 06 Sweep
Lecture 24 07 Extrude
Lecture 25 08 Loft
Lecture 26 09 Bezier
Section 6: 05 Deformers
Lecture 27 01 Bend
Lecture 28 02 Concept Of Falloff
Lecture 29 03 Bulge Shear Taper Twist
Lecture 30 04 Multiple Deformer To One Object
Lecture 31 05 FFD
Lecture 32 06 Warp And Spline Warp
Lecture 33 07 Bevel
Lecture 34 08 Collision
Lecture 35 09 Explosion Fx
Lecture 36 10 Explosion
Lecture 37 11 Formula
Lecture 38 12 Melt
Lecture 39 13 Shatter
Section 7: 06 Instance Object
Lecture 40 01 Array
Lecture 41 02 Atom Array
Lecture 42 03 Boole
Lecture 43 04 Spline Mask
Lecture 44 05 Metal Ball
Lecture 45 06 Symmetry
Lecture 46 07 Cloner
Lecture 47 08 Volume Builder And Volume Mesher
Section 8: 07 Robot Modeling
Lecture 48 01 Robot Modeling Part 1
Lecture 49 02 Robot Modeling Part 2
Lecture 50 03 Robot Modeling Part 3
Lecture 51 04 Robot Modeling Part 4
Lecture 52 05 Robot Modeling Part 5
Section 9: 08 Lights
Lecture 53 01 omni
Lecture 54 02 Area
Lecture 55 03 Spot And Target Light
Lecture 56 04 Visible And Volumetric Light
Section 10: 09 Robot Lighting
Lecture 57 01 Robot Lighting
Section 11: 10 Materials
Lecture 58 01 Applying Materials
Lecture 59 02 Color Channels
Lecture 60 03 Gradient And Noise
Lecture 61 04 Luminance Channel
Lecture 62 05 Reflectance
Lecture 63 06 Transparency
Lecture 64 07 Glow
Lecture 65 08 Bump and Displacement
Section 12: 11 Adding Materials To The Robot Model
Lecture 66 01 Adding Materials To The Robot Model
Section 13: 12 Animation And Keyframes
Lecture 67 01 Timeline And Keyframes
Lecture 68 02 F - Curve
Lecture 69 03 Timeline Dopesheet
Lecture 70 04 Bouncing Ball Animation
Section 14: 13 Animation Of Robot
Lecture 71 01 Animation Of Robot
Section 15: 14 Dynamics
Lecture 72 01 Rigid Body And Collider Body
Lecture 73 02 Gravity, Time Scale, Density
Lecture 74 03 Custom Velocity
Section 16: 15 Adding Dynamics In Our Robot Scean
Lecture 75 01 Adding Dynamics In Our Robot Scean
Section 17: 16 Emitter
Lecture 76 01 Emitter
Lecture 77 02 Forces
Lecture 78 03 Dynamics
Section 18: 17 MoGraph
Lecture 79 01 Effectors
Lecture 80 02 Formula, Push Apart and Random Effector
Lecture 81 03 Shader And Step
Lecture 82 04 Fracture
Lecture 83 05 Voronoi Fracture
Lecture 84 06 Voronoi Fracture Dynamics
Lecture 85 07 Tracer
Lecture 86 08 MoText
Section 19: 18 Camera
Lecture 87 01 Camera
Lecture 88 02 Target Camera
Lecture 89 03 Depth Of Field
Lecture 90 04 Protection Tag
Lecture 91 05 Align To Spline Tag
Section 20: 19 Render Settings
Lecture 92 01 Render Settings
Section 21: 20 Text Animation
Lecture 93 01 Text Animation 1 (Part 1)
Lecture 94 02 Text Animation 1 (Part 2)
Section 22: 21 Logo Animation
Lecture 95 01 Adidas Logo Animation Part 1
Lecture 96 02 Adidas Logo Animation Part 2
Section 23: 22 Looping Animation
Lecture 97 01 Looping Animation Part 1
Lecture 98 02 Looping Animation Part 2
For Beginners and Advanced Cinema 4d User.
HOMEPAGE
https://www.udemy.com/course/learn-cinema-4d-from-scratch-from-beginner-to-advanced/
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